using UnityEngine;

public class MultiplayerRoomSelect : MonoBehaviour
{
	private void OnEnable()
	{
		TableTennisMainNavigation tableTennisMainNavigation = NavigationManager.instance as TableTennisMainNavigation;
		Ads.instance.hideBanner(false);
		tableTennisMainNavigation.characterView.ShowUIBackground();
		tableTennisMainNavigation.characterView.ShowCarbonPanel(false);
		tableTennisMainNavigation.SetHeader(TableTennisMainNavigation.HeaderType.Diamonds);
	}
}
